











These are my metal slug tanks, where I created the models in Maya, and textured them through adobe substance. a part of my university course that I definitely enjoyed doing. Although this was slightly more time consuming.





Here is some of my 3D work I did in my 2nd year of university, working on my texturing for a rpg-7 model in my game design module, again using Maya and 3D Substance Painter






Here is my first work on face anatomy, and sculpting. I was tasked with creating a movie like character, so I went for a zombie from the movie 'I am legend' I created this face through a 3D Software named Zbrush, and textured it again using Substance Painter


Some early first year work, I created in Maya 3D
This is again earlier 3D work, where I created this horror short reel clip, I wanted a zombie character coming out of a dark abandoned hotel elevator, and this is how it came out. I created this in majority Maya, but edited it in Premier Pro.